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Live 360° Audio

360° audio is critical for full immersion.

We bring creative & inspiring real-time 3D audio experiences to next-level livestreaming events.

Livestreamed Shows

Broadcast Events

VR & AR Soundscapes

Gaming

Virtual Meet & Greets

Enhanced Classic Concerts

Multi-Screen Experiences

Album Playbacks

A NEW ERA OF LIVE MUSIC EXPERIENCES

In a world beyond stadium tours and club venues, artists require new revenue sources and ways to monetise audiences. We can turn any gig, broadcast, playback or VR event into a ticket-worthy enhanced experience.

360 audio creates the sensation of being inside the venue / at the experience
- rather than of being a detached viewer.

360 audio transforms any event from a playback, to an immersive "live" event which can be "attended". In contrast, traditional stereo recordings of live shows don't allow users to like they’re at the show.

We provide technologies that allow fans to fully navigate virtual spaces. Audiences can interact with venue acoustics and walk around performers and multiple sound sources. 360 audio works hand in hand with VR systems like Oculus, HTC Vive, and more.

LIVE 360 AUDIO: MORE THAN REAL

Sound images are just as evocative as visual images.

360 audio enables "enhancement" of real-world venues and the creation of virtual worlds. We build and adjust audio images to create intimate experiences, recreate outdoor venues (eg Stonehenge or Red Rocks Amphitheatre)... or build whole new virtual worlds. Object oriented audio can create dozens of different sound sources for rendered SFX - such as additional sound effects playing above or below the audience, festival relay towers, or imaginary objects (rockets, audience reactions, etc)

LIVE 360 AUDIO: OVERCOMING OBSTACLES

All venues - whether empty or at capacity - present acoustic challenges.
360 audio can overcome these, to add virtual audiences / objects / SFX which can interact with the music - or can remove challenges like delay, reverb or lack of ambient noise from empty venues.
Fans can experience these audio-enhanced livestreams on any headsets.
The only barrier to entry is a ticket.

LIVE 360 AUDIO: HOW WE PRODUCE IT

Our live 360 team works closely with the existing production team: the Director, FoH Engineer, and Vision Mixer.
We provide our own team on site, with no additional production costs required beyond our 3D Mix Engineer. We can create, live mix, trigger, and manoeuvre up to 80 sound objects during live shows. This introduces unlimited creative options for artists and directors to explore. This final mix is encoded, with the output exported to various formats - ready for livestreaming, on-demand streaming or broadcast - accessible with any headphones.

Partners

sony
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sonym
warner
tidal
dezeer
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